Game Audio Portfolio

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Make for the Waves!

Make for the Waves is a game about baby turtles breaking out of their shells. You hatch on a tropical beach and then race to the ocean as fast as you can with your siblings. The first one to hit the waves gets the crown! How long can you keep hold of it? --- This game was built using an online video game console called Air Console. You and your friends use your smartphones to as gamepads to play fun local multiplayer games together right in your browser. Check it out here.

Five themes written for a zombie exploration game taking place in the snowy mountains. Player discovers their family dead in a cabin and goes on an adventure to redeem them.

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Click here to play RUN JUMP FALL

This game was created in 2017, with George Basile on game design and visual art. I provided the background music theme and assisted with production. You can play it online at Kongregate by clicking the image above.


Created in 48 hours at Pigquad Global Game Jam 2018 in Portland, Oregon. I wrote the main theme and most of the sound effects.

The theme of the game is Transmission - Secret messages pass between the player and people in a boxcar train. Your goal is to solve the murder mystery and apprehend the suspect.

Musically, symbolic gestures to the Old West include a rolling snare drum and church bell with the iconic whistle. A string quartet create additional atmosphere and synth leads soar together in harmony.

Audiocypher Game Audio

Audiocypher was a collaboration between Ezra Sandzer-Bell, Isaac Cotec, Amine el Filali, and Chris Gear.

These two playlists are content sketches written by Ezra Sandzer-Bell (2015, 2017) in Reason and Logic Pro X. 

Elevate Game Audio

Custom music and key-signature compatible sound effects for indie game developers. 

Memories was a collaboration between Ezra, Avery Berman, Will Manning in December 2017

Full playlist here: